CHILLPLAYS CHILL CIRCUS

ACT 1/10
LAUNCH THE ARTIST — LAND THE TRICK

How to play Chill Circus — the human-cannonball physics game

Aim the cannon, launch the artist, land the trick. Drag to set angle and power, watch the dotted arc, then release to fire — thread hoops, bounce off trampolines, catch cyan trapezes and tap to let go with real momentum. Sixty-four acts, all verified solvable.

How do I aim the cannon?

Drag anywhere: the direction sets the launch angle and the pull distance sets the power, with a dotted arc previewing the flight. Release to fire, and press R to retry an act.

What am I supposed to land on?

The glowing target — the swing bar or the elephant's golden blanket. If an act has hoops, all of them must be threaded before the landing counts. And if you see Leo the lion: do not land on Leo.

How do the trapezes work?

Cyan trapezes catch the artist mid-air and start swinging with his momentum — tap to release and time it like a real flyer. Some clowns pedal unicycles along ledges guarding a cap: time your pass, pluck it, then land the trick.

Is my progress saved?

Yes, on your device — no account needed. The safety net catches every miss, retries are unlimited, and no artists are harmed.

Can I play Chill Circus offline?

Yes — fully. After your first visit the whole big top is stored on your device and plays with no connection at all, airplane mode included. Install it from your browser menu and every act comes along on the plane. Free, no account, nothing locked behind a signal.